Physically Based Rendering(PBR) In Iron


Implemented PBR rendering in Iron from scratch.

Took me days to make it as there was no docs on using Iron standalone and had to self-learn it, but got to say, Iron is really awesome!, thanks @lubos for awesome thing like Iron, it is really cool!

Here is the video of PBR in Iron->

and here is the repo if anyone is interested in checking it out ->

(Note: The repo is some what messy and if i get some time, i will comment it so that everyone understand and the shader was done using tutorial and took some time to debug it so that it fit with iron).

If i get some time i will make some 3D written tuts for Iron.