About soft particles

Hello everyone. I started using Armory 3D these days and enjoyed it very much. I have a doubt about how to make soft particles. Blender 2.79 has an option called Depth Transparency, absent (or hidden) in the 3.x versions of Blender.

Reference:
Something like that.

Could someone help me?

Hey,

It might be possible in Armory using the depth buffer as a shader uniform. If you are still interested in this, let me know, I’ll try to create an example for it.

This feature was introduced here: