sorry, if this may be a stupid question, but is it possible to use blenders tools ‘live’ in Armory3D? Like could i create a gamecharakter, that is able to manipulate gameobjects with the Toolset of Blender, for example directly deforming them with a brush.
If not, i think this would be a very good reason to use Blender for making games, since other engines couldn’t provide this kind of creative freedom.
No. Blender is a development environment for tools that are not available in the game unless you make them yourself.
If we describe the engine itself, then Armory3D is a “standard” game engine with its own capabilities, it just has an “advanced” editor.
Thank you for the information!
I think i will have a look into it and try to come up with some workarounds.
Report the results if you can.