After updating via Git Armoury it doesn’t start.
Without the Armory 2501 update it works fine
Armory 2025.01, Windows 11 64bit, Blender LTS 3.6.22
I update like this: Blender → Preferences → Addons → Game Engine Armory → Update SDK button
It has updated correctly, restarting Blender - Armory does not start and there is this error
TBBmalloc: skip allocation functions replacement in ucrtbase.dll: unknown prologue for function _msize
Read prefs: "D:\Blender\blender-3.6.22-windows-x64\3.6\config\userpref.blend"
Traceback (most recent call last):
File "D:\Blender\blender-3.6.22-windows-x64\3.6\scripts\addons\armory.py", line 919, in on_load_post
restart_armory(bpy.context) # context is None, use bpy.context instead
File "D:\Blender\blender-3.6.22-windows-x64\3.6\scripts\addons\armory.py", line 914, in restart_armory
start_armory(sdk_path)
File "D:\Blender\blender-3.6.22-windows-x64\3.6\scripts\addons\armory.py", line 872, in start_armory
import start
ModuleNotFoundError: No module named 'start'
Traceback (most recent call last):
File "D:\Blender\blender-3.6.22-windows-x64\3.6\scripts\addons\armory.py", line 924, in on_register_post
restart_armory(bpy.context)
File "D:\Blender\blender-3.6.22-windows-x64\3.6\scripts\addons\armory.py", line 914, in restart_armory
start_armory(sdk_path)
File "D:\Blender\blender-3.6.22-windows-x64\3.6\scripts\addons\armory.py", line 872, in start_armory
import start
ModuleNotFoundError: No module named 'start'
I tried reinstalling Blender, Git, Delete Armory folder and unpack, Blender File → Defaults → Load Factory Setting, restart Windows.
Sorry for my English translated by google translate