i have a problem with the animation of face expressions.
I started a project with the monkey head as example and try to control the mouth live via joystick. I do not find any way to control vertices as I am used to in Blender.
First I tried shape keys but there is no change of the shape of the head in the Armory Player.
Then I tried bones but i can not move/scale/rotate one single bone with the Bone FK or Bone IK Node.
I tried out the file: animation-movebone (https://github.com/armory3d/armory_examples) but it seems to me that the example only works fine until I do any change.
Drivers and constrains to attach the Bones on other objects did also not work.
I would be thankful for any help, this project is not just a test, it is very importat to me.