Can anybody clear up that for me - are Animation nodes currently work in Armory? Or is there some art using them? If I use scripts, everything works fine. If I use nodes, nothing happens. Other nodes I use work fine
(like translation/rotation using keyboard).
I attach node tree to armature, if that is important and play actions.
Only used the animation nodes with mesh animations and they worked fine.
Haven’t used them in combination with an armature, but I don’t see why this should be different.
What do you call mesh animations?
I use armature actions currently. I can play them via code but not via nodes.
When the animation drives the mesh directly and there are no bones/armatures involved. That’s what I would call mesh animations.
Ah, I see, I do not need these now, I need animations to drive bones for character controller now.