E1e5en
October 19, 2020, 8:34am
1
Adding a font via Import Assets in the Canvas editor:
When the application starts, it crashes and a message is displayed in the console:
unknown image type
The font is located in the Assets folder in the blend file folder.
Test file: assets_error.zip
Do I need to create an issue or am I doing something wrong?
There is already an issue related to this: https://github.com/armory3d/armory/issues/1414
Maybe it should be renamed.
E1e5en
October 19, 2020, 5:17pm
3
Renaming is not worth it, if necessary, I can add my own use-case
Iām having the same problem.
This will possibly be fixed by https://github.com/armory3d/armory/pull/2297 , hopefully it gets merged before the 2021.08 SDK is released Otherwise, you would need to use the Git version until September.
2 Likes
Cool, thanks for the update.
Armory SDK 2021.08 is now released (itch.io ) with the fix included.
1 Like
Thank you! looking forward to trying this out.
BK
Working great now! thanks for the heads-up!
4 Likes