Application does not start when adding font to Canvas

,

Adding a font via Import Assets in the Canvas editor:
ui_editor
When the application starts, it crashes and a message is displayed in the console:
unknown image type

The font is located in the Assets folder in the blend file folder.
Test file: assets_error.zip

Do I need to create an issue or am I doing something wrong?

There is already an issue related to this: https://github.com/armory3d/armory/issues/1414

Maybe it should be renamed.

Renaming is not worth it, if necessary, I can add my own use-case

Iā€™m having the same problem.

This will possibly be fixed by https://github.com/armory3d/armory/pull/2297, hopefully it gets merged before the 2021.08 SDK is released :slight_smile: Otherwise, you would need to use the Git version until September.

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Cool, thanks for the update.

Armory SDK 2021.08 is now released (itch.io) with the fix included.

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Thank you! looking forward to trying this out.

BK

Working great now! thanks for the heads-up!

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