Archery game

Remade the game at https://ktakahiro1729.github.io/arrow2/
source: https://github.com/KTakahiro1729/ArmoryWorks/tree/master/arrow2 (may require to git clone https://github.com/KTakahiro1729/armory.git to armsdk/armory)
license: cc0

No update for visual, rather on logics. All logics were built by nodes. I made some of the nodes myself. (You can use them in your own games too)

There are a few many known defects of this game.

  • The arrow sometimes sticks some what away from the target. I reckon this is something to do with bounciness and timing of notify-collision.
  • The property needs to be initiated in a trait. I reckon this is a bug in armory.
  • The grammar “1 times” is obviously wrong.
  • “Hit blah” UI text dissapears two secs after the first arrow contact. This means that even if another one hits during the two secs, it will not be displayed for 2 secs.
  • Some how, the “Erase” Event needs to be in between.
  • The Mirror Modifier doesn’t work. I think it used to work before…

and, the num of pixels seems to be too large for a browser…

Controll

LMBclick: fire
LMBdown: increase power
UP: focus on the target
DOWN: focus away from the target

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