ArmorPaint 0.3 is out!
ArmorPaint is an in-development, stand-alone tool fully specialized in physically based texture painting of 3D models.
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If you are Armory patron, get it for free at Patreon.
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If you own Armory on itch, get the download link at My Purchases - Armory - Install Instructions.
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If you wish to further support ArmorPaint, get it from itch:
Get started:
http://armorpaint.org/manual/
Note: At this point ArmorPaint is a very limited tool and is very likely to contain major bugs! When you encounter issues, please report them at https://github.com/armory3d/armorpaint/issues. There are already several known issues which I hope to fix.
Updates:
- Runs on the latest Armory, idle GPU usage should be greatly reduced now
- Further refined UI, easily accessible toolbar at the top
- More than 5 materials can now be created in the material shelf
- macOS builds are added, unsigned - please read attached instructions.txt
- Added erase tool
- Added support for color id maps
- Added support for layers - basic for now, handles 2 layers
- Added support for pen pressure on Windows, Linux in the works
- Improved paint bias, texture cracks should be reduced now
- Theming support
- Plugins support
- Improved UI scaling
- Added Preferences tab - UI Scale can now be configured inside the program!
Thanks for the battle-testing - it’s amazing to see you using ArmorPaint in your work!