Bad Blender Import

I’m trying to import a file from Blender, modifiers for at least (Boolean adn Smooth) in ArmorPaint opens like this.
Blend file

Image import fbx
In blender
In blender editor image

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The normals were turned in only one place. Triangulation helped, but only for OBJ. Blend and FBX is still transparent in parts.
And it grew up on FBX, how to fix the fact that all objects become in the center?

I don’t really know, I think I saw someone else who had problems with the Blend import. There might be some bugs surrounding that. :man_shrugging: