Hello,
I hope I am posting in the right way in the right place.
I recently got ArmorPaint and I am trying to project and bake the normals from my Hi-poly mesh unto my low-poly one.
No matter how I turn it or try, I cannot seem to get it to generate a normal map.
I’m not even sure if I am doing it right because all guides I could find were using an old version of the UI and are at least 3 years old.
Anybody willing to guide me as to how to use the baking feature?
Many thanks!