Hello, everyone!
I am fairly new to Armory3D and have just begun after seeing various examples of the Blender integration. I have some experience with Blender for modelling, but making a game is a much larger step for me. I am just trying to make a simple 3D exploration game to learn how to navigate everything that exists within Armory.
I’m hoping to leverage some guidance from the community … What is the best way to begin a game project from scratch using Armory3D? Should I begin with the world in Blender or should I store the world and jump right into some logic nodes and also scripting to make my own stuff? I have noticed other course groups like a capm course online as I have been browsing different learning sites on the web, and it made me realize that I like those structured paths - so I hope there is something for Armory3D.
Are there starter templates or prefilled projects or a workflow that you would recommend for a beginner? I would prefer not to have to repeat the mistakes of others and start on the right path if that is possible?
Thanks to anyone willing to provide any help or guidance from a more experienced developer.
Thanks for helping a new guy!
Best regards
mathew