The “factor value” belongs to the Mix Shader node into Shader Nodes, but is there a way to modify it from the Logic Node Tree ?
Have you got a try for example to set a driver and reuse it in one of your own node ?
The “factor value” belongs to the Mix Shader node into Shader Nodes, but is there a way to modify it from the Logic Node Tree ?
Have you got a try for example to set a driver and reuse it in one of your own node ?