Clamp Node causes failed Build


I recognized that whenever I use the “clamp” node in one my tree this causes the build to fail. When I remove it the same .blend file finishes without a problem. Has anybody experienced the same already? I´ve tested this with my game and also went all the way back and just put one “clamp” node in a new node tree in the blender starting file and tried build it, but it didn´t work.
Would be interested if this is a bug.
After some tinkering i got all “clamp” removed and my scene work as intended.


I am using Win10 and ArmorySDK 2021-3

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Please go to ArmorySDK/armory/Sources/armory/logicnode and replace this file: ClampNode.hx (344 Bytes) or wait the git version update