Difference between SSGI setting and Global illumination

I turned on Global Illumination to voxel GI and played with SSGI. Couldn’t see visual difference in teapot example, only in performance :D. So what’s the deal?

It seems like SSGI only adds an outline to differently colored objects when they are being looked at at a specific angle.

What do you mean with outline?


stuff like that. It is a little like SSAO, but also can go brighter and coloured, but looks more fake IMO.

Okay. Thanks for clarifying. The fps drop is bananas with any of SSGI on :confused: