Hi,
I’m just hoping into Armory3D and try to build some knowledge.
I have a blender file containing some assets grouped into collections. The collections are marked as hidden in both viewports and renders. I create the scene by instancing the collections. This approach is OK when it comes to vanilla rendering. But with Armory3D, there seems to be some conflicts, as if the engine was trying to render both the collections and their instances instead of just the instances.
[1] shows the Blender viewport and [2] engine’s rendering (F5).
What am I doing wrong?
Regards,
Sheda
[1] Proton Drive
[2] Proton Drive