Enable Oimo Physics


I’m trying to install the oimo_module-master physics engine into Armory. I’m just not too sure where to put the file. I want the physics in my game to be more accurate. I especially want to prevent my objects from landing like the image below. Help would be much appreciated. Cheers! :grinning:


I find Ammo / Bullet pretty accurate… Did you try setting your “rigid body collision shape” to “mesh” (see my mouse cursor)?

1 Like

If you still wish to give oimo a try I updated readme file to make it clearer. Oimo only handles boxes and spheres though, it’s meant for lightweight stuff. :bird: