Exporting Scene
Scene exported in 0.017000913619995117
Traceback (most recent call last):
File “D:\Program Files\ArmorySDK//armory/blender\arm\nodes_logic.py”, line 106
, in draw
mat.use_nodes = True
AttributeError: ‘NoneType’ object has no attribute ‘nodes’
location: :-1
location: :-1
I’m unable to solve it with suggested by linuz method. Most likely because Idk where to put the code. However, I’ve “fixed” that by enabling “Use nodes” in Shader editor of Light object (material?).