Hi there!
I’ve been following Armory for quite a while now and now that there’s finally some preview builds it’s time to have some fun. My goal is to share work I do in Armory with the community, and hopefully it’ll inspire/benefit others.
I’ll most probably post more projects in this post, but this is what I’ve got to share right now:
Screenshots are taken from a build running deferred_path_high with probe size 2048. Simple HDR lighting, and basic Armory PBR shaders. Very smooth in the browser! I plan to run it through substance and try to make some fancy shaders soon, but I figured It’d be fun to share this now. Please let me know what you think and if you’ve got any suggestions!
@llim1 Well I’ve got traceback errors and cannot read property errors. That is the stuff that I am having problems with. I hope build 3 will fix that for me.
@llim1 Sure, I can send you files I already sent to Lubos for the logs. Personally, I haven’t learned enough programming to deal with errors yet and most of my contribution towards the community will be in terms of tutorials, manuals, updating the wiki, staying active, and making art.