Get colliding objects


I’m trying to get the names of all the objects that collides another object, I’m using a volume trigger and I was planning to use the ‘Get Contacts’ node that creates an array. Unfortunately this node seems to have some problem or maybe I’m using it in the wrong way. Any idea about how to achieve this? The goal would be to have printed all the objects that collides that volume.

Thanks in advance.

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Hey @keyacid,

I have added a minimal example on Get Contacts node. The limitation is that it requires rigid bodies to operate.

Another limitation is that the object needs to be ‘touched’, so not as flexible as volume trigger. However I will fix this so there is a way to disable physics response for rigid body, and only keep is as a trigger.

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