Hello everyone!! I have this logic nodes for a car movement, only when the car is moving this can rotate (± at the same speed), but for this i need the car velocity in Y axis but obviusly when the car decreases the movement is inverted, how i can get the velocity of the local Y axis or a way for transform the vector in positive??
The car turns to the other side although it does not have nodes for that, a negative value is being multiplied by a negative one and the movement is being reversed
Connect the Get RB Velocity output in the World Vector To Local Space node and the coordinate will be in the object local space. But this node is only present in the latest Git version, so you need to update.