I tried out the Iron examples. Looking through the source code of Iron, I found a reference to Grease Pencil and I am very curious. As I understand it, to create 2D in Iron I could pass in a “blend” file with Grease Pencil data or does it use another format. I found http://www.atmind.nl/blender/mystery_ot_blend.html but it’s not simple, is that what you work with?
Really I am wondering if it would be feasible to create a Grease Pencil from SVG path data and where I would find details of how to get the data into a suitable format to use with the Grease Pencil data class.
Also I noticed the models are in “arm” format is it easy to convert something like the monkey obj 3d model into an “arm” file? I am not against buying Armory and using Blender at some stage, just wanted to explore Iron first as I am not familiar with Blender but I am with Haxe and with some as3 3D engines.
I do remember seeing obj and similar parsers in your repositories is it simple to connect them to Iron.