How to access device camera input like Unity

Is the a way to access device texture and reproject it onto a 3d object.
Unity can do this using WebCamTexture:https://docs.unity3d.com/ScriptReference/WebCamTexture-devices.html

And while building to android in the permission tab, I saw a camera permission that can be used.
I don’t know if anyone knows anything about how to do this but I would be really useful.

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There is a class in Kha called VideoCapture, but I have no idea what it is used for. Maybe it helps taking a look at its source code. Also this question might get a better answer in the Kha’s discord channel.

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I just asked about it on Kha Discord. It seems there is no implementation yet.

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