I check around the forum but they are node tree there was example but didn’t see any script to call/get the scene name object. Looking a way to spawn object from another scene to manage objects. So it would not load all of it when needed. Not sure where to look for the packages or script functions. I just didn’t wanted to create too many scene that should be group correctly to easy to read the scene manage.
Do you want to spawn just one object from another scene, or do you want to spawn a whole scene?
I have an open PR for spawning objects from other scenes in Haxe:
And the corresponding PR that adds it to the Spawn Object node: