If I want a linear movement of a seamless texture combined with rotation of the mesh.
This would be possible using a parameter in the material, but if there are two objects, the animation of the material will be synchronized. Both would be sharing the same material.
I think there’s some ongoing conversations about this on the discord, I believe right now there’s no way to modify anything from an specific object’s material, not even armory parameters.
It’d be a great feature to implement imho, though I don’t know if blender has what would be necessary.
Anybody knows if you can create new materials through haxe? I guess if so you could duplicate the base material when spawning the object.