I corrected armory_examples / logic_examples / logic_scenetree.blend so that Node Print correctly displays the names of objects in the Scene

logic_scenetree.blend (86.5 KB)
I corrected armory_examples / logic_examples / logic_scenetree.blend so that Node Print correctly displays the names of objects in the Scene
I noticed that recently strange behaviors appear in LogicNodes, e.g. in the above example Array Loop duplicated instead of doing loops only once.
The Clean button did not help, after a short break it repaired itself.
Armory 2020.2.0 and Blender 2.81a, Windows 10 64Bit