This is a question for those using the 0.6 work in progress.
I do not use 0.6 wip and prefer to wait for 0.6 official release that should be more stable.
But i would like to try some renders about lighting and materials for the demo i’m making.
Is lighting and material rendering improved or should i wait for 0.6 official release ?
(Normal maps , roughness and metallic was not working in Armory pbr node and lighting was too dark).
After some materials tests, it’s not working (lights have no effect on Armory pbr material, graphic bug after activating and deactivate clouds system etc …).
Will wait for 0.6 official release.