Is there a joint physics functionality in Armory?


I’d like to use Armory for a reinforcement learning demo. However, to do so, I will need joints physics. Is there such a thing in Armory ? Seeing the Ragdoll experiments I guess there is, right ?

Thanks !


You can check out the ragdoll example at:

Some stuff is still wonky, so I think it will depend on your use-case to see if there is ‘just enough’ in Armory to build your demo. If something you need is missing, please open an issue and I will do my best to address that.