[KNOWN BUG] Poblem with Play Action From node w/ Reverse option

The problem occurs when using the Play Action From node with the Reverse option during gameplay. After activating the Reverse option and then turning it off, the node continues to play the animation of the Armature object in reverse, as if the Reverse option is still enabled.

reverse_armature_anim_armory3d_test_maybe_bug.blend (2,5 МБ) - (W key to move forward and S key to move backward.)

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Hi. The Play Action From node is known to have broken behavior ever since the reverse option was implemented. If possible, could you join the Discord so that people can collaborate faster on where the issues occur and how they can possibly be fixed.

Here’s a few comments from the contributor who implemented the reverse option from Discord so far: