The problem occurs when using the Play Action From node with the Reverse option during gameplay. After activating the Reverse option and then turning it off, the node continues to play the animation of the Armature object in reverse, as if the Reverse option is still enabled.
reverse_armature_anim_armory3d_test_maybe_bug.blend (2,5 МБ) - (W key to move forward and S key to move backward.)
