The problem occurs when using the Play Action From
node with the Reverse
option during gameplay. After activating the Reverse
option and then turning it off, the node continues to play the animation of the Armature object in reverse, as if the Reverse
option is still enabled.
reverse_armature_anim_armory3d_test_maybe_bug.blend (2,5 МБ) - (W
key to move forward and S
key to move backward.)