Originally created in the vanilla Blender Game Engine (BGE), ported to Godot, PlayCanvas, and now Armory3D. Main forum thread:
https://blenderartists.org/t/last-man-fighting/1186473
Here’s first glimpses of LMF life in Armory:
Pistol
Assault
Ak47
Sniper
Sniper (Scope)
Shotgun
Minimap
- (top-left corner) very laggy, but satisfying.
Download
Game Source:
[Source]: https://github.com/lastmanfighting/source
- Game controls in readme.
-
Please read the known issues list:
https://github.com/lastmanfighting/source/blob/main/Known_Issues.md
Browser Demo Source:
[Demo]: https://lastmanfighting.github.io/
[Source]: https://github.com/lastmanfighting/lastmanfighting.github.io
- Browser demo has
DrawFramerate.hx
,DrawMinimap.hx
,DrawScope.hx
, andSystemExit.hx
disabled (this prevents errors/lag in browser, for semi-clean showcasing). - Render Path is disabled for optimal performance (feel free to enable at the cost of performance lag)