Originally created in the vanilla Blender Game Engine (BGE), ported to Godot, PlayCanvas, and now Armory3D. Main forum thread:
Here’s first glimpses of LMF life in Armory:
- (top-left corner) very laggy, but satisfying.
- Game controls in readme.
Please read the known issues list:
Browser Demo Source:
- Browser demo has
SystemExit.hxdisabled (this prevents errors/lag in browser, for semi-clean showcasing).
- Render Path is disabled for optimal performance (feel free to enable at the cost of performance lag)