I working with the First-Person template and I have a question. How can I make a cube follow the player in the game? I take a look at the navmesh example but I cant
make the cube follow the player in the First-Person template.
The cube wont move. Is there a solution with a node tree?
Does the cube have physics applied? if so check the dynamic setting and make sure its off. I seem to remember that stopping being an issue for something I did. Not positive but something to check.