I’ve just purchased ArmorPaint on ich.io and I love it, it’s sooo fast!
I have a question about materials: are they used to set brushes only?
I think it would be absolutely GREAT if I could setup a different material per layer too, so that actually every layer is a procedural material graph… possibly where there is at least one node that stores the painted data.
If such a thing would be possible, it would be like having substance designer and painter in just one product (hey, a man can dream! )
Thank you for making such a nice tool,