OSC control over parameters in Armory? Feature Request?

Hello All!
I am wondering if anyone has found a way to integrate OSC input into Armory3d for real time interactions.

I did have a Blender 2.79 rig that I had a few params I could control via OSC in BGE, but the setup was waay too deep for me brainwise and I am not sure I could recreate it.

Ideally - simple nodes of the ilk “OSC_In” “OSC_Out” “OSC_Ping” etc etc would be AWESOME

My personal uses would be controlling several 0-1 parameters, booleans, and input into text objects.
Sources would be Ipad w Touch OSC / Lemur Or Max from a desktop.

Your thoughts, ideas, suggestions…
thx
jd

Hello All!
Bumping and evolving the question…

Since the previous post I have discovered a great OSC-in option for Blender 2.8

Midi, OSC and More (M.O.M.)
(u can find it here)
http://www.jpfep.net/pages/addons/midi-osc-and-more/

M.O.M. allows for realtime routes into just about any parameter for outboard Midi and OSC control of parameters in Blender, I love it in regular 2.8 - but I can’t get it to work in a Armory simulation.

Any chance of M.O.M. and Armory communication? (particularly in KROM or desktop browser)

thanks gang!
jd

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