Is there a way to make physic trigger volumes in Armory ?
The mesh and it’s collision respond to physic collision, while other physics object can pass through trigger volumes.
Is there a way to make physic trigger volumes in Armory ?
The mesh and it’s collision respond to physic collision, while other physics object can pass through trigger volumes.
Yeah, I think monte did it in one of his tutorial.
I am not sure I understand what you are looking for. There are trigger volumes in and I have used them in several of my videos, but I am not sure they do what you are looking for. Can you explain a bit more what you want to happen.
You are right, it’s already included.