@mistajuliax
Please check before creating thread if there is previously created thread that is sharing same issue/topic.
It will help organizing things.
Armory physics have too much issues making gameplay physic based not working.
Should RTX ray tracing or some Voxel real time running fine only on 1000$ 3D cards become no more priority ?
Instead make good physics priority ?
Why gameplay doesn’t work :
driven physic objects passing through each other when velocity is not low
projectiles passing through physic volumes
objects , player or projectile passing through a physic door
objects or player passing through moving physic platforms
Dynami…