I am trying to play an animation of a spawned object but cannot get it to work.
I created an object and an armature and then parented the armature to the object. I stashed the animation in the NLA.
I then spawned a copy of my object and tried to play the animation on the spawned object (I tried this with “spawn children” as well as without). This will fail with a
Cannot read property ‘play’ of null at armory_logicnode_PlayActionNode.run :774:13)
How do I get the animation to play on a newly spawned object?
Any hints are greatly appreciated.