Hi @lubos any progresses with Procedural world-creator tool ? release with 0.6, 0.7 ? 1.0 ??
You can make a game without needing procedural terrain generator.
I think 0.6 release is the most important.
Yes, 0.6 + b2.8 is the full focus now, so we can get it out this month.
The geometry generation node and its scan settings have solved this problem completely.
the what and what? What is the geometry generation node and where did you find it?
That’s secret features not available to public beta
I hope you are kidding. I really don’t think there should be such a thing as secret and not available and being talked about like this. I guess others could be working on it on their own but this seems to be a pretty big thing not to have heard anything about.
I googled it and didn’t come up with anything. I think he’s pulling our leg.
Will publishing packaging be included in 0.6 ?
I’m probably wrong translated, I suggested that, to create a landscape generator