Read updated file/json during runtime, expecting updated value

In the Logic Node editor I add a ‘Read file’ or a ‘Read JSON’: my_file01.json. Use cache UNchecked.
The purpose is that at any time during the game, I do a read. If meanwhile the content of the file is updated (manually by me, or by some API) I WANT to fetch the UPDATED value - OF COURSE.
But I’m getting the initial value (unchanged).
This is the case with a local file, as well as when I use a file in my Azure-Blob storage: https://vuestoragestatic[…].blob.core.windows.net/pics/my_file01.json.

It seems to be that Armory includes the files in the build project and that they stop being external independent files. Is there some setting I can change so I can actually retrieve updated values when I read during runtime?
Thanks in advance!