2022.12 - December Release
December is here with 25 new pull requests and 1 additional new commit from some great contributors - great work!
HIGHLIGHTS
Onek8 added networking integration (works on all platform targets except Krom)
Onek8 added a date and time node
These developer bounties are still available! Earn rewards by developing new features:
List of current bounties:
- Parallax Occlusion Mapping: https://github.com/armory3d/armory/issues/2609
- Dynamic Diffuse Global Illumination (DDGI): https://github.com/armory3d/armory/issues/2610
- Stochastic Screen-Space Reflections: https://github.com/armory3d/armory/issues/2611
- High-Quality Bloom: https://github.com/armory3d/armory/issues/2612
- Box Projected Cube Environment Mapping (BPCEM): https://github.com/armory3d/armory/issues/2613
Exceptional3D added a bunch of nice new Armory3D tutorials this month:
NEW
#2682 - QuantumCoderQC added PR that implements Physics Convex Casting
#2667 - MoritzBrueckner added event.get(): always return null if no listeners exist
#2658 - Onek8 added networking integration
#2653 - LVutner added let’s make the BxDFs more consistent!
#2644 - Onek8 added get date time node
BUG FIXES
#2684 - QuantumCoderQC added fix uniforms manager
#2683 - tong added skip text editor write if area is not available
#2679 - tong added log no ansi in blender console
#2678 - tong added fix custom exporter khamake arguments
#2673 - Naxela added fix for Armory baker
#2672 - LVutner added * FIX: Temporary fix(es) for BRDF LUT issues
#2670 - QuantumCoderQC added fix map range node
#2666 - tong added fix unwanted string concatenation in list
#2665 - tong added fix background mode build
#2664 - rpaladin added fix missing input socket minimums
#2656 - MoritzBrueckner added fix .arm reading issue when world color exceeds [0, 1] range
#2648 - MoritzBrueckner added playSoundNode: set volume to 1 by default
#2647 - MoritzBrueckner added fix [Get/Set]DebugConsoleSettings nodes
#2646 - Onek8 added fixed GetDateTimeNode
#2643 - MoritzBrueckner added fix exception when marking object as asset
OTHER CHANGES
ArmSDK: #172 - tong added fix null error if no Pen device exists
ArmSDK: #57 - Onek8 added missing path / for mac
ArmSDK: #56 - MoritzBrueckner added utility to print detailed version information to the console
ArmSDK: #55 - tong added custom dox theme with custom favicon
Iron [commit]: #56cc632 - luboslenco added Improve pen input handling
Iron: #171 - e2002e added Iron code that goes with Voxel GI