Shadow issue

There is some shadows glitches.
Left is how level looks, right is how shadow look when looking at floor.

1st, nice level.
2nd, here are some tips:

  1. try to set the camera clipping to a reasonable amount.
  2. try different render paths!
  3. try disabling or enabling bloom
  4. clear cache and build again!
2 Likes

Just observation, it happens more often if the camera looks into certain directions at a certain angle.
BagShadowsSunArmory3d
*Objects located closer to the floor, there are no problems with shadows
(The HTML version displays the shadows the way it wants.)
Armory3dBugShadowsSunVsPointLight.blend (645.4 КБ) (WASD, Space anb P)

1 Like

From my own latest experience: For html5 target you have to enable shadow atlas.
Then all should be good. If I don’t enable this, shadows go nuts 100% all the time on html5.

(Btw: Outstanding work -> N8n5h/m_entent. Without this… uuuhh… I dunno… :slight_smile: )

4 Likes

I have that problem too. Have you found some solution?