[SOLVED] Camera rotation problem

I’m trying to make a race game. When i turn right or left with my car, width of car is increasing. How can i fix this?

in the outline my object list:

-plane

-light

-car body
—camera (child)

Hi. Make sure all of your mesh and armature objects are of a uniform size of 1.0.

If the issue still persists, please share a blend that can reproduce the problem. Thanks.

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pladin thank you. awesome. <3

You’re welcome. Did the proposed solution resolve the issue?

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Yeah it’s. Exactly from bulseye.

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