I start with the default cube in the Blender scene, which already has its default material. I make a change to the material’s color and set it to ‘blue.’
However, when I play the scene, in Armory 3D, the cube appears as grey instead of blue.
I follow a tutorial step for step. In this tutorial, the tutor has no issues with material not displaying properly.
I Google this issue to find almost no resources on the topic of materials not displaying properly in Armory 3d.