Description: When using nodes Spawn and Set Visible in Armory3D, there is a problem with setting the visibility of objects on deeper levels of the parent hierarchy, while on the first level everything works correctly.
Control - 1, 2, 3 on the keyboard. strange_spawn_children_armory3d_b337lts.blend (1,1 МБ)
(Note: Everything was done for the sake of a screenshot, so this sequence of numbers may not match the placement of instances in the Blender editor and in the game)