The scene camera is unwantedly shifting vertically anytime that build and play the current scene. I started off with a new blend file already, cleaned before building, and unlinked all parent relationships but this keeps happening.
I did change the camera focal length from the default that i forgot to 35mm, do the 3d views have different focal lengths, if so where can i change that?
The screen shot below shows whats happening.
The blend file too
TestWorld.blend (975.7 KB)