Third peson character control with logic nodes

How can I use nodes to control a character (this is a normal capsule) and a rotating camera? The character should not walk backwards, but rotate 360 degrees relative to the camera.

Hi,
welcome on Armory forum :slight_smile:

Could you have a look at this topic, and try the example on the last post, I think it’s a good starting point : How to avoid camera going through rigid bodies?