Hi - I’m still working my way though Armory to see if is suitable for my project (which I hope it is) - but I’m having trouble with materials in the Android build - flat colored materials are visible but with no lighting - so I tried baking lighting textures which works fine in the players (html5 and linux build) but when built for an android emulator (Pie) in android studio all the surfaces are black - I have tried mobile and baked render paths but still no textures. I tried the baked.blend example with the same results.
I also tried html5 on Android 6 but just got a black window and no display (no red loading bar either) - not sure if Android 6 is too old?
Can anyone point me in the direction of how to get an android build showing baked textures?
Thanks,
Mark