Twin Stick Shooter

Armory is not mature enough.
Depending on your project scope, perhaps Armory is enough for you.
I don’t have a serious small game project, but i would use Godot instead (lot more faster at rendering , lot more usable , resources explorer, better object properties , better organized overall editor, lot lot better usability).

I would prefer Armory to have separate window, colors and it’s own tabs and organization in Blender.
Well … it’s preferences each of us have :sweat_smile:

I’ll keep working on this game demo as Armory get new bug fixes, or new important features gets in.
For example navmesh fix and perhaps some prefabs system.