Who know, how to create car physics?

I like Armory3D, i think this is the best game engine, beacuse this game engine has easyest programing system and because he based on Blender( in my opinion best 3d instrument), Ah, Hmm, How to create car physics and movement? I try create car physics, but this doesn’t work correctly, I want to see alternative solution to the problem

Did you mean arcade physics or like the vehicle example?

You can fake springs with some physics math using the Apply Force At Location method and the same for friction


I recommend using the Vehicle template as suggested by @knowledgenude. But, since you asked for a workaround,

You can also use physics constraints to create a vehicle like here:

It can be played online here:


Thanks for the solution