Nice, I hadn’t actually seen that interview yet, and I guess Ton has changed his opinions a little on having a game engine integrated in the Blender suite. Considering his initial thoughts where he shared his thoughts about the game engine and how it should be more like an interactive mode rather than a game engine.
It’s nice that the future for BGE (Or EEVEE Game Engine, or whatever it will be called) seems a little brighter. What I’m unsure of is the prospects for this in terms of time, since I presume we are talking several years of continuous development, but I guess more game engines is never a bad thing