HDR Lightmaps [Addon]

I think that’s because I’ve messed up the node-handling recently, and I’m planning on refactoring the addon a bit more soon, as it’s currently just one big addon file and it’s a bit of a pain to develop. So once I’ve sorted it out into classes and files, the separate node-handling class should make it much easier to get an overview of what works and what doesn’t with which nodes, as it seems it varies quite a lot atm depending on which nodes are used, and even worse if baking existing baked results - the easiest solution would have been if copy/pasting nodes with python worked

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